Memory allocation in Rust

While learning “15.3. Running Code on Cleanup with the Drop Trait” of the Rust official book, I just wondered the memory layout of Rust program. TL;DR: Currently the default global allocator is unspecified. Libraries, however, like cdylibs and staticlibs are guaranteed to use the System by default. Struct std::alloc::System: The default memory allocator provided by the operating system. This is based on malloc on Unix platforms and HeapAlloc on Windows, plus related functions.